[ The Other Room - Dating App ]
A curated, application-based dating experience designed to make meeting people feel more intentional and less transactional.
ROLE
UX designer
DURATION
2 months

APPROACH
[ Designing a more intentional way to meet people ]
The Other Room was designed as an alternative to both dating apps and large-scale events, which often prioritise volume over quality.
The focus was on creating a more considered experience - one that reduces awkwardness, sets clear expectations, and encourages genuine interaction.
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Shift from volume to curation
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Reduce social friction through structure
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Reflect a more intentional, premium tone
SOLUTIONS
Three decisions that shaped the design

SOLUTION 01
Guided onboarding experience
The onboarding flow introduces the concept gradually, setting expectations and creating a sense of trust before asking users to apply.

SOLUTION 02
Structured application process
Instead of instant access, users apply through a lightweight, guided form, reinforcing the curated nature of the experience.

SOLUTION 03
Clear invitation and event flow
Once accepted, users receive a clear, well-structured invitation with transparent details, reducing uncertainty around the event itself.
OUTCOMES
[ Reduced friction around meeting new people ]
By guiding users through each step and setting expectations early, the experience removes much of the uncertainty typically associated with dating events.
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Clearer expectations before attending
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More structured and confident decision-making
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Less ambiguity around the event experience
OUTCOMES
NEXT STEPS
A more intentional and considered user experience
The overall flow creates a slower, more deliberate journey compared to traditional dating platforms, aligning with the concept of curated events.
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Test how users respond to the application barrier versus instant access
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Explore host-led interactions during the event itself
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Refine the post-event experience and follow-up interactions