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[ The Other Room - Dating App ]

A curated, application-based dating experience designed to make meeting people feel more intentional and less transactional.

ROLE

UX designer

DURATION

2 months

The other room hero image

APPROACH

[ Designing a more intentional way to meet people ]

The Other Room was designed as an alternative to both dating apps and large-scale events, which often prioritise volume over quality.

 

The focus was on creating a more considered experience - one that reduces awkwardness, sets clear expectations, and encourages genuine interaction.

  • Shift from volume to curation

  • Reduce social friction through structure

  • Reflect a more intentional, premium tone

SOLUTIONS

Three decisions that shaped the design

OUTCOMES

[ Reduced friction around meeting new people ]

By guiding users through each step and setting expectations early, the experience removes much of the uncertainty typically associated with dating events.

  • Clearer expectations before attending

  • More structured and confident decision-making

  • Less ambiguity around the event experience

OUTCOMES

NEXT STEPS

A more intentional and considered user experience

The overall flow creates a slower, more deliberate journey compared to traditional dating platforms, aligning with the concept of curated events.

  • Test how users respond to the application barrier versus instant access

  • Explore host-led interactions during the event itself

  • Refine the post-event experience and follow-up interactions

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